A few months ago I did a Q&A with Diego Rodriguez on YouTube that is best consumed more as a podcast as it’s a bit loooooong. In the video I cover a variety of issues around design in the technology arena — especially with regards to product management and data science (my two passion areas).Continue reading “Diego Rodriquez: Q&A”
As a fan of eating delicious things, my eyes and brain perked up when I read about Chef Samin Nosrat and her new cookbook entitled “Salt Fat Acid Heat.” In her book she describes this phenomenon as the perfect storm of tastes as achieved by the simple grilled cheese sandwich:
“Learn to balance them perfectly and you’ll learn to create the perfect meal. Take the grilled cheese: if the pan is too hot, the bread will burn without the cheese melting; too cold, and the sandwich will turn soggy. The butter on the bread is the best fat to marry with the heat for this result. The cheese on the inside provides the necessary saltiness to cut through the butter, and the pickles on the side provide the acidity needed to balance a rich meal.”Continue reading “Salt Fat Acid Heat and Design”
Continue reading “Business Wisdom via a High Perch in Tokyo”
“Stores exist for customers.”—倉本長治（くらもと ちょうじ）/ Choji Kuramoto (1899-1982)
Painting by Jane Mount
When I moved to Silicon Valley, I donated all of my books to Designer Fund in San Francisco. It’s freeing to let go of the past. I’ve found that it makes things a lot simpler for yourself — and it forces you to figure out what truly matters. As I wrote in a book on simplicity now over a decade ago:
Simplicity is about subtracting the obvious and adding the meaningful.Continue reading “5 Books on Simplicity: Design, Technology, Business, Life”
Continue reading “Design in Tech Report 2018”
Silicon Valley design guru John Maeda distinguishes between three categories: “classical” designers, who create physical objects or products; “commercial” designers who innovate by seeking deep insights into how customers interact with products and services; and “computational” designers, who use programming skills and data to satisfy millions or even billions of users instantaneously.—Clay Chandler on the Design in Tech Report
From the Kleiner Perkins blog on January 11, 2016
As recently as just fifteen years ago, computers were primarily used by researchers and otherwise “nerdy” types.
This is the draft and unedited foreword to Barry Katz’s book, Make It New.
At a recent MIT event, I had the opportunity to listen to a variety of stories as told by Professor Nicholas Negroponte on how the MIT Media Lab came to be. He shared many great ones – ranging from his chance dinner encounter with Buckminster Fuller on a cruise ship, to how he came to know William J. Mitchell just when he had arrived in the US, to his chauffeur-driven adventures with his mentor, MIT President Jerome Wiesner, in launching the Media Lab in the early 80s.Continue reading “Foreword for Make It New, by Barry Katz”
For the WSJ blog on February 21, 2014
Since arriving in Silicon Valley six weeks ago, I’ve spent time with designers at Flipboard, Chegg, Nest, AboutLife, FindTheBest, MyFitnessPal, Square, Codecademy, Gumroad (all Kleiner Perkins Caufield & Byers portfolio companies) and about 20 others. I often feel that there are as many startups as there were students at Rhode Island School of Design, the college I used to run. And just like each individual RISD student impressed me with their creativity, each company I meet fills me with creative inspiration and hope. Startups are not unlike art and design students — they both bring an uncanny work ethic to challenges and opportunities that would normally be viewed as impossible to tackle.Continue reading “Three Principles for Using Design Successfully”
“What is Design?” Written on May 8, 2013
Yesterday I spoke at the Atlantic IDEAS conference with Paola Antonelli of MoMA on the nature of design in the age of technology. I always find it helpful to be in front of folks that are unfamiliar to design to force myself to try and figure out “What is Design?” as there‘s nothing like pressure from a live audience.
There’s growing interest in design, I think, because there is such interest in the younger generation to do good for the world — what I refer to in my diagram above of a “gooding for prosperity” axis. In our capitalistic society, there’s always been the pressure to make a buck, euro, yuan, etc so the “earning for profit” axis is a classic measure of worth.Continue reading “Earning, Gooding, Making (, Processing)”